Difference between revisions of "2018 Manifest Game Challenge"

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===Inspiration===
 
===Inspiration===
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[[https://www.pippinbarr.com/2013/02/04/art-game/ art game]]
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[[https://www.pippinbarr.com/2011/09/14/the-artist-is-present/ the artist is present]]
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[[https://www.pippinbarr.com/2015/05/13/the-stolen-art-gallery/ the stolen art gallery]]
  
  

Revision as of 16:57, 3 May 2018

2018 Manifest Game Challenge

Each year the IAM department hosts a 24 hr game jam that culminates on Manifest!

Jammie.png

Important Dates/Times

  • Team sign up deadline: Thursday, May 10, 2:00 pm (first 6 teams fulfilling requirements will be accepted [sign up form])
  • The Big Meeting: Thursday, May 10, 2:30 pm - 3:00 pm (Challenge theme and guidelines announced. Build begins.)
  • Onsite Building: Friday, May 11, 10 AM – 3:00 PM (at least 2 members on site at all times)
  • Game Finished: Friday, May 12, 3:00 PM
  • Game Presentations: Friday, May 12, 3:15 – 3:45 PM:
  • Prizes Announced: Friday, May 12, 3:45-4:00 PM

Overview

Students form small teams (max 5 people) to build a game collaboratively in 24 consecutive hours. The game concept is revealed at 2:30 pm the day before Manifest, and the teams have until 3:00 pm the day of Manifest to complete their version of the game. Each team needs to have a team leader and at least one freshman or first year transfer student to be eligible for prizes.

Sign Up

The team leader will need to complete the [sign up form] before Thursday, May 10, 2:00 pm.

Rules

General Rules & Regulations:

Failure to meet these rules will result in disqualification

  1. Teams have no more than 5 members.
  2. Teams must include at least 1 freshman or first-year transfer student (in any one of IAM's majors)
  3. Teams must have a designated Team Leader.
  4. No purchased assets may be used during the build.
  5. At least 2 team members must be present on Friday (Manifest) between the hours of 10:00 am and 4:00 pm. Throughout the day team members can swap out as long as at least two are on site.
  6. The Open Lab will not be available during development.
  7. All teams will present their game starting at 3:00 PM at Manifest. The first-year student from each team must also be present and explain their contribution to their team’s game.
  8. All content must be developed by the team members. You may not use any unoriginal content. However, you may use previously built content (i.e., you can incorporate material created by team members earlier as long as the people on the team are the sole creators).
  9. Team members must wear the IAM Game Challenge T-Shirts on Day of Manifest

Coordinators

  • David Antognoli
  • Janell Baxter
  • Marsha Sanchez

Judges

This year's Game Challenge Judges:

  • Kristin Taylor (MoCP)
  • David Antognoli (IAM)
  • Janell Baxter (IAM)


Judging guidelines

Each game is judged on seven criteria:

  • subject matter
  • secret theme
  • integration of subject matter and secret theme
  • functionality
  • originality/creativity
  • completeness
  • fun

T-Shirts

All team members receive a custom designed t-shirt.

Timeline

Thursday, May 10

  • 2:00 PM: Registration deadline
  • 3:00 PM: Challenge theme and guidelines announced. Build begins.

Friday, May 11

  • 10:00 AM – 3:00 PM: Onsite build
  • 3:00 PM: Games submitted
  • 3:15 PM: Game presentations
  • 3:45 PM: Awards

The Theme

Two ideas need to be incorporated into the games; one of the criteria judges will look at is the synergy between them.

Subject:


Theme:

Inspiration

[art game]

[the artist is present]

[the stolen art gallery]


FAQ

Q: How many machines can we work on?

A: As many as you need. However the department will only provide a maximum of two networked machines in the build challenge space. If you want to use more machines, you need to bring them. We encourage everyone on the teams to bring their own laptop to the event.


Q: Do we all have to work on site?

A: Not all of you do. However, at least two members of your team need to be onsite and working between 10:00 am and 3:00 pm on Friday for your team to stay qualified.


Q: What technologies can we use?

A: There is no restriction on technology, as long as everything created is original (created by the team members).


History

This annual event started in 2009. Some of the yearly challenges have been documented (see Game Jam).

2018 Teams

TBA

2017 Teams

Nonverbal Dolphins [Play their game!]

  • Dave M.
  • Nathan B.
  • Eric C.
  • Mac B.
  • Tia M.


The Overachieving Procrastinators

  • Angel B.
  • Autumn S.
  • Eric R.

Squad.Exe [Play their game!]

  • Hannah E.
  • Thorne D.
  • Cole B
  • Nathan C.

Game-jam-2017-06.png Game-jam-2017-05.png Game-jam-2017-04.png Game-jam-2017-03.png Game-jam-2017-02.png Game-jam-2017-01.png