Sound for Interaction class 4

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Speed of Sound

The Speed of sound is measured in meters per second.The speed of sound is affected by several factors: temperature, humidity, and elasticity.

SOS ~ 344 m/s or 1130 f/s

NOTE: for class we will assume the speed of sound in air @ 20 degrees Celsius an 75% humidity is 344m/s

Speed of sound Calculator


Sound is a periodic event. This means that there is a fixed amount of time between different events.The Frequency component of a sound wave affects the pitch of the sound.

Frequency if the measure of how many cycles a wave complete per second.

Frequency (f) is measures in Hertz

Period (T) in the inverse of infrequency is is measured in seconds

Frequency = Cycles/Second Period = Seconds/Cycle

f = 1/T T = 1/f

Different types of frequency components periodic / aperiodic.


sound that has a measurable frequency


sound that is mostly random

It is assumed the humans can hear frequencies from 20Hz to 20,000 Hz.

20-20KHz Sweep 41kb,16 bit 3.7megs




Wavelength is measured in distance (ft. of m)

The actual physical length of a single cycle of a wave

Wavelength = speed of sound / Frequency in Hz

λ = SOS/f

wavelength = speed of sound * period

λ = SOS*T

The wavelength of a sound wave varies greatly with the frequency of the wave. A 20 kHz wave has a wavelength of 1.72 (0.7 in)cm while a 20 Hz wave has a wavelength of 17.2 m (~56 ft.).


Perception of Amplitude and Frequency

Humans do not hear all frequencies equally. We perceive different frequencies with equal energy to have different amplitudes. The Fletcher Munson Curves show the phons scale, how amplitude is perceived by frequency

Fletcher Munson Curves 1

Fletcher Munson Curves 2

Fletcher Munson Curves 3

Interference and Beats

adding sound waves

  • Interference and Beats

Difference between two notes is called interval

Music Theory Rhythm

Music Theory time and meter Time

Poly Rhythms

Looping in Sound Forge

  • Turn on Loop
  • Mark ins and outs

Sound for Interaction Loops


SuperFresh DJ MC Down Guy

Create three loops of one song and string them together to 'remix a song'.