MTD2 class 8

In Class

• Rendering in Premiere

Digital Theory

Word of the Day Analog How stuff works - How Analog and Digital Recording Works

Analog vs. Digital the arguments in a nutshell

Analog Digital Good
Infinite dynamic quantization (infinite resolution) Quantization error fix - more bit depth/oversampling
Good? - The warming effects 'we're used' to from tape compression. Good?-'Perfect' reproduction of high frequencies - 'soundz harsh fix - 'using warm-sounding mikes and preamps (tubes)'
Bad - Tape noise and generation loss Good - 'no generation loss'
Bad - 'Cheap recordings sound cheap' Good - 'cheap recordings sound good but digital'

* 'anything in quotes is what I like to call an opinion

Other Opinions

analog winner http://www.segall.com/atr.html

analog winner http://www.digido.com/analog_versus_digital.html

comparison http://www.outersound.com/osu/recording/

ana-dig.html Number Systems

Hexadecimal Base 16 Decimal Base 10 Octal Base 8 Binary Base 2
0 0 0 0000
1 1 1 0001
2 2 2 0010
3 3 3 0011
4 4 4 0100
5 5 5 0101
6 6 6 0110
7 7 7 0111
8 8 10 1000
9 9 11 1001
A 10 12 1010
B 11 13 1011
C 12 14 1100
D 13 15 1101
E 14 16 1110
F 15 17 1111

Binary Numbers

As Humans we use a 10 base numbering system. For machines this numbering system is impractical.

Gottfried Willheml von Leibnitz devised the binary number system in 1679

Converting Binary Numbers

Binary->Decimal

110102 = (1 * 24) + (1 * 23) + (0 * 22) + (1 * 21) + (0 * 20) = 1610 + 810 +  0 + 210 + 0 = 2610

Dividing by two

integer remainder binary #
26
26/2 0 0
13/2 1 1 0
6/2 0 0 1 0
3/2 1 1 0 1 0
1/2 1 1 1 0 1 0
0/2 that's it kids

Base2

Each new bit doubles the number of intervals.

 20 =1 monochrome, often black and white 21 =2 22 =4 23 =8 Most early color Unix workstations, VGA at low resolution, Super VGA, AGA http://en.wikipedia.org/wiki/Web_colors#Web-safe_colors 24 =16 25 =32 26 =64 27 =128 28 =256 29 =512 210 =1024 2 11 =2048 212 =4096 213 =8192 214 =16384 215 =32768 216 =65536 "thousands of colors" on Macintosh 220 =1048576 224 =16777216 Truecolor or "millions of colors" on Macintosh systems 232 = 4,294,967,295 refers to 24-bit color (Truecolor) with an additional 8 bits 264 = 18,446,744,073,709,551,616 = 16 exabytes. That's more than 18 billion billion bytes.

Large Bit Names

Name Abbr. Size
Kilo K 2^10 = 1,024
Mega M 2^20 = 1,048,576
Giga G 2^30 = 1,073,741,824
Tera T 2^40 = 1,099,511,627,776
Peta P 2^50 = 1,125,899,906,842,624
Exa E 2^60 = 1,152,921,504,606,846,976
Zetta Z 2^70 = 1,180,591,620,717,411,303,424
Yotta Y 2^80 = 1,208,925,819,614,629,174,706,176

Premiere Audio Demo

examples of style in animation

1. cut out animation 
2. Monty Python's Flying Circus 

Flash Tracing Demo

How to trace still images in flash

Homework

1. Read Chapter 3 in Sound Design for Interactive Media
2. Render and Post and link a rought cut of your Story Boards with Audio