Difference between revisions of "Switch"

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(Definition)
(Definition)
 
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=Definition=
 
=Definition=
A switch is a type of statement that controls the logical flow of an application. It allows for the value stored within a variable or expression to control said flow through the use of multiple "cases".
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A switch is a type of '''statement''' that controls the '''logical flow''' of an application. It allows for the value stored within a variable or expression to control said flow through the use of multiple "cases".
  
 
=Relevance=
 
=Relevance=

Latest revision as of 18:38, 16 April 2020

Definition

A switch is a type of statement that controls the logical flow of an application. It allows for the value stored within a variable or expression to control said flow through the use of multiple "cases".

Relevance

Example

Below is an example of a switch for an adventure game

console.WriteLine("You awake and find yourself at an intersection, which path will you take?");
console.WriteLine("Use N, S, E, or W for North, South, East, or West");

choice = console.ReadLine();
choice.ToUpper(); // This will make the content of the string upper case so we don't have to check for both lower and upper case in our switch.

switch(choice)
{
    case "N":
        player.moveNorth();
        break;

    case "S":
        player.moveSouth();
        break;

    case "E":
        player.moveEast();
        break;

    case "W":
        player.moveWest();
        break;

    default:
        getPlayerInput();
        break;
}

Resources

See also

- Statement

External Links