Difference between revisions of "SD2 Final Night: My Animals"

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(GAMEPLAY/FEATURE SET)
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<li>Resting/Fainting</li>
 
<li>Resting/Fainting</li>
 
<li>List of animals</li>
 
<li>List of animals</li>
<li>Skill list<li></ul>
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<li>Skill list</li></ul>
  
  
 
The game plays like that of the older games of Tamagachi, Digimon, and Sonic Adventure Chao add on games. Once the player has created their account and have obtained an animal on Final Night they then can upload their animal to the device. Once the animal has been entered into the game, the player can then see all the options to choose from in game: Taking care, Attributes, Area’s, Resting, and Skill list. The player will select the take care button which opens up to a window where the player can then feed and pet the animal. When feeding the animal the food items come from the food that was in t he inventory of the player. When selecting the attributes menu a window pops up and displays the animals current status of, intelligence, speed, element, mind, attack, defense, and there level. By selecting the area’s window a list of pictures are displayed showing the player where they can go to train in specific area’s once the player has selected the area that they would like to go to. They then load the area’s they have the option to rest and look for monsters to fight. When looking for monsters to fight it are not 100% that the player will find a monster so the player must keep trying. When the player selects rest the animal then stays were they are and sleep restoring some health [and magic points]. The skill list when open displays the current skills that the animal has.
 
The game plays like that of the older games of Tamagachi, Digimon, and Sonic Adventure Chao add on games. Once the player has created their account and have obtained an animal on Final Night they then can upload their animal to the device. Once the animal has been entered into the game, the player can then see all the options to choose from in game: Taking care, Attributes, Area’s, Resting, and Skill list. The player will select the take care button which opens up to a window where the player can then feed and pet the animal. When feeding the animal the food items come from the food that was in t he inventory of the player. When selecting the attributes menu a window pops up and displays the animals current status of, intelligence, speed, element, mind, attack, defense, and there level. By selecting the area’s window a list of pictures are displayed showing the player where they can go to train in specific area’s once the player has selected the area that they would like to go to. They then load the area’s they have the option to rest and look for monsters to fight. When looking for monsters to fight it are not 100% that the player will find a monster so the player must keep trying. When the player selects rest the animal then stays were they are and sleep restoring some health [and magic points]. The skill list when open displays the current skills that the animal has.

Revision as of 18:45, 3 December 2008

Final Night: My Animals

by Donoven Dansberry with assistance by Akil Henry

PREMISE

My animals is a game that allows a player to find and or capture a pet in “Final Night” and then allow them to train the animal inside of a hand held device that it is transferred to later. Players will be able to train their animals in various attribute area’s allowing them to have certain advantages when brought back into the main game. Getting this to work among other things I believe will be; an amazing experience in game for all that decides to join.

GAMEPLAY/FEATURE SET

The features of My Animals are:

  • Feeding
  • Transferring of animals
  • Attributes
  • Many area’s to go to
  • Taken Care of the animal
  • Fighting
  • Resting/Fainting
  • List of animals
  • Skill list


The game plays like that of the older games of Tamagachi, Digimon, and Sonic Adventure Chao add on games. Once the player has created their account and have obtained an animal on Final Night they then can upload their animal to the device. Once the animal has been entered into the game, the player can then see all the options to choose from in game: Taking care, Attributes, Area’s, Resting, and Skill list. The player will select the take care button which opens up to a window where the player can then feed and pet the animal. When feeding the animal the food items come from the food that was in t he inventory of the player. When selecting the attributes menu a window pops up and displays the animals current status of, intelligence, speed, element, mind, attack, defense, and there level. By selecting the area’s window a list of pictures are displayed showing the player where they can go to train in specific area’s once the player has selected the area that they would like to go to. They then load the area’s they have the option to rest and look for monsters to fight. When looking for monsters to fight it are not 100% that the player will find a monster so the player must keep trying. When the player selects rest the animal then stays were they are and sleep restoring some health [and magic points]. The skill list when open displays the current skills that the animal has.