Difference between revisions of "Proposal page"
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Player motivation: Saves the user money from constant fabrication in real world. | Player motivation: Saves the user money from constant fabrication in real world. | ||
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Genre: Production simulation | Genre: Production simulation | ||
− | License: we would need licenses from the battle bots site for using their rules. As well as licenses of any real company we use for parts in the simulation. | + | |
+ | License: we would need licenses from the battle bots site for using their rules. As well as | ||
+ | |||
+ | licenses of any real company we use for parts in the simulation. | ||
+ | |||
Target customers: Aspiring Pro Bot Battler | Target customers: Aspiring Pro Bot Battler | ||
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Competition: no known competition | Competition: no known competition | ||
+ | |||
Unique selling points: A unique virtual prototyping program used to test without spending the money that goes with real life prototyping. | Unique selling points: A unique virtual prototyping program used to test without spending the money that goes with real life prototyping. | ||
+ | |||
Target hardware: PC | Target hardware: PC | ||
+ | |||
Design goals: Making a Realistic simulation. Fits to rules. | Design goals: Making a Realistic simulation. Fits to rules. | ||
Revision as of 21:50, 25 November 2008
Proposal
Cover Page
High Concept
A simulation that allows the user to design a virtual battle bot and test it to assure that it conforms to the official battle bot rules, is functional, and outputs statistics about its design, i.e., torque, acceleration, weight, etc.
Features (short form)
Features (explained)
Overview
Player motivation: Saves the user money from constant fabrication in real world.
Genre: Production simulation
License: we would need licenses from the battle bots site for using their rules. As well as
licenses of any real company we use for parts in the simulation.
Target customers: Aspiring Pro Bot Battler
Competition: no known competition
Unique selling points: A unique virtual prototyping program used to test without spending the money that goes with real life prototyping.
Target hardware: PC
Design goals: Making a Realistic simulation. Fits to rules.
Game Play
Story Board & Graphics
Worldview
Characters
Flowchart or Pseudocode
References and Contact Information