Difference between revisions of "Language Logic"

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==Objects==
 
==Objects==
 
===Variables===
 
===Variables===
Variables are objects that are given names, values and sometimes object types.
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Variables are objects that are given '''names''', '''values''' and sometimes object '''types'''. The ''purpose'' of variables, are to store data for use later in a program.
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<table><th>Examples</th>
 
<table><th>Examples</th>
 
<tr><td>C</td><td><C>const char* name = "value";</C></td></tr>
 
<tr><td>C</td><td><C>const char* name = "value";</C></td></tr>
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<tr><td>C#</td><td><CSharp>const string name = "value";</CSharp></td></tr>
 
<tr><td>C#</td><td><CSharp>const string name = "value";</CSharp></td></tr>
 
</table>
 
</table>
 
  
 
===Pointers===
 
===Pointers===

Revision as of 02:03, 8 September 2009

Programming Club

Objects

Variables

Variables are objects that are given names, values and sometimes object types. The purpose of variables, are to store data for use later in a program.


Examples
C<C>const char* name = "value";</C>
C++<C>const char* name = "value";</C>
C++0x<C>const char* name = "value";</C>
C#<CSharp>const string name = "value";</CSharp>

Pointers

Referencing

De-referencing

Collections

Arrays

Single-Dimensional Arrays
Multi-Dimensional Arrays
Jagged/Nested Arrays

Lists

LinkedLists
Doubly-Linked Lists
Circular-Linked Lists

Custom Objects

Unions

Functions/Methods

Classes/Modules

Structs/Interfaces

Namespaces

Object Relationships

Inheritance (Is a...)

Single Inheritance

Multiple Inheritance

Virtual Inheritance

Conditional Inheritance

Containment (Has a...)

Association(Uses a...)

Modifiers

Object Types

Byte

Integral

Boolean
Floating-Point
Decimal

Generic

Anonymous

Type Modifiers

Virtual

Immutable/Mutable

Storage Classes

Internal/External

Static

Linkage Specifications

Access Modifiers

File

Method/Function

Class

Namespace

Global

Loops

Recursion

Repetition

Iteration

Programming Paradigms