Difference between revisions of "Language Logic"
esse quam videri
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==Objects== | ==Objects== | ||
===Variables=== | ===Variables=== | ||
− | Variables are objects that are given names, values and sometimes object types. | + | Variables are objects that are given '''names''', '''values''' and sometimes object '''types'''. The ''purpose'' of variables, are to store data for use later in a program. |
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<table><th>Examples</th> | <table><th>Examples</th> | ||
<tr><td>C</td><td><C>const char* name = "value";</C></td></tr> | <tr><td>C</td><td><C>const char* name = "value";</C></td></tr> | ||
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<tr><td>C#</td><td><CSharp>const string name = "value";</CSharp></td></tr> | <tr><td>C#</td><td><CSharp>const string name = "value";</CSharp></td></tr> | ||
</table> | </table> | ||
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===Pointers=== | ===Pointers=== |
Revision as of 02:03, 8 September 2009
Contents
Objects
Variables
Variables are objects that are given names, values and sometimes object types. The purpose of variables, are to store data for use later in a program.
Examples | |
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C | <C>const char* name = "value";</C> |
C++ | <C>const char* name = "value";</C> |
C++0x | <C>const char* name = "value";</C> |
C# | <CSharp>const string name = "value";</CSharp> |