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| <tr><td>C#</td><td><CSharp>const string name = "value";</CSharp></td></tr> | | <tr><td>C#</td><td><CSharp>const string name = "value";</CSharp></td></tr> |
| </table> | | </table> |
− | ====Object Types====
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− | =====Byte=====
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− | =====Integral=====
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− | ======Boolean======
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− | ======Floating-Point======
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− | ======Decimal======
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− | =====Generic=====
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− | =====Anonymous=====
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− |
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− | ====Type Modifiers====
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− | =====Virtual=====
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− | =====Immutable/Mutable=====
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− |
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− | ====Storage Classes====
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− | =====Internal/External=====
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− | =====Static=====
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− |
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− | ====Linkage Specifications====
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− |
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− | ====Access Modifiers====
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− | =====File=====
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− | =====Method/Function=====
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− | =====Class=====
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− | =====Namespace=====
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− | =====Global=====
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− |
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− | ===Pointers===
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− | ====Referencing====
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− | ====De-referencing====
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− |
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− |
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− | ===Collections===
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− | ====Arrays====
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− | =====Single-Dimensional Arrays=====
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− | =====Multi-Dimensional Arrays=====
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− | =====Jagged/Nested Arrays=====
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− | ====Lists====
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− | =====LinkedLists=====
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− | =====Doubly-Linked Lists=====
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− | =====Circular-Linked Lists=====
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− |
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− |
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− |
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− |
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− | ===Custom Objects===
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− | ====Unions====
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− | ====Functions/Methods====
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− | ====Classes/Modules====
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− | ====Structs/Interfaces====
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− |
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− | ===Namespaces===
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− |
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− | ==Object Relationships==
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− | ===Inheritance (Is a...)===
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− | ====Single Inheritance====
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− | ====Multiple Inheritance====
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− | ====Virtual Inheritance====
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− | ====Conditional Inheritance====
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− |
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− | ===Containment (Has a...)===
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− | ===Association(Uses a...)===
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− |
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− |
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− |
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− |
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− | ==Loops==
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− | ===Recursion===
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− | ===Repetition===
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− | ===Iteration===
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− |
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− |
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− |
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− |
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− |
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− |
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− | ==Programming Paradigms==
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Revision as of 00:54, 8 September 2009
Programming Club
Objects
Variables
Variables are objects that are given names, values and sometimes object types.
Examples |
C | <C>const char* name = "value";</C> |
C++ | <C>const char* name = "value";</C> |
C++0x | <C>const char* name = "value";</C> |
C# | <CSharp>const string name = "value";</CSharp> |