Game Programming Class4

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Revision as of 04:47, 9 February 2009 by Jeff (talk | contribs) (Sprite class)
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Came Components

About components Application Overview

Game Components are reusable and easy to add to a game Game Components

  • GameComponent Class
  • DrawGameComponent Class

Console Class

Separate IntroGameLibrary Project to help Encapsulate Reusable Code.

IntoGameLibrary/GameConsole.cs To Add the Component to the Game we make an delclare in the game class Then we need to add the componnet to the Game Components Collection.


       GameConsole gameConsole;
       public Game1()
           graphics = new GraphicsDeviceManager(this);
           Content.RootDirectory = "Content";
           gameConsole = new GameConsole(this);