Difference between revisions of "Game Programming"
esse quam videri
(→Classes) |
(→Classes) |
||
Line 14: | Line 14: | ||
[[POOP]] | [[POOP]] | ||
− | |||
− | |||
{{XNA Game Programming Classes}} | {{XNA Game Programming Classes}} | ||
==Links== | ==Links== |
Revision as of 18:28, 3 May 2009
XNA Programming
Stuff
Game Programming Classes
- Game Programming Class1 Basic Game Loop
- Game Programming Class2 Input Handling and Movement Monogame
- Game Programming Class3 Input Handling and Movement Unity
- Game Programming Class4 Unity Input, InputController and SpriteRenderer
- Game Programming Class5 Monogame Game Components and Game Services
- Game Programming Class6 Unity Components, Composition vs Construction
- Game Programming Class7 Breakout Game MonoGame
- Game Programming Class8 Review Midterm Game Monogame
- Game Programming Class9 Breakout Game Unity
- Game Programming Class10 Review Breakout Game Unity
- Game Programming Class11 MonoGame/Unity Controllers and Managers
- Game Programming Class12 Unity Managers
- Game Programming Class13 Final Game Proposal Trello
- Game Programming Class14 Final Game POC Version 1
- Game Programming Class15 Final Games