Basic Android

esse quam videri
Revision as of 16:45, 19 July 2011 by Jeff (talk | contribs) (Activities)
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Android Basics

Basics

  • src folder containg all the source
  • res folder containing all the resources

Resources

No DPI or PPI Andoid uses dp density independent pixels or sp scale interdependent pixels http://developer.android.com/guide/topics/resources/more-resources.html#Dimension

also see supporting multiple screens http://developer.android.com/guide/practices/screens_support.html

Activities

Activity life cycle http://developer.android.com/guide/topics/fundamentals/activities.html#Lifecycle

Get an instance of an object from the R class

<java>/** Called when the activity is first created. */

   @Override
   public void onCreate(Bundle savedInstanceState) {
       super.onCreate(savedInstanceState);
       setContentView(R.layout.main);
       
       //Get the Button and the TextView from the Resource class
       Button btn = (Button)this.findViewById(R.id.button1);
       final TextView tv = (TextView)this.findViewById(R.id.textView1);  
       String s = "hello";
       tv.setText(s);
   }

</java>

notice the cast to the type also notice that the TextView is marked as final this is so that we can use it in an inner method

handle a click event <java> btn.setOnClickListener(new View.OnClickListener() {

@Override public void onClick(View v) { // TODO Auto-generated method stub tv.setText(d.About()); } });</java>

Events

Lots more good reading http://developer.android.com/guide/topics/fundamentals.html


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