Difference between revisions of "24hour Game Challenge 2012"

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(The Basic assumptions)
(Old Games)
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==Old Games==
 
==Old Games==
[http://game.colum.edu/Projects/GameChallenge/2011/12hour2011/games.html 2011 Games]
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See some of the older challenge games
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[http://game.colum.edu/Projects/GameChallenge/2011/12hour2011/games.html 2011 Game Site]
  
 
[http://game.colum.edu/Projects/GameChallenge/2010/site/home.html 2010 Game Challenge Site]
 
[http://game.colum.edu/Projects/GameChallenge/2010/site/home.html 2010 Game Challenge Site]

Revision as of 18:36, 16 April 2012

Old Games

See some of the older challenge games

2011 Game Site

2010 Game Challenge Site

The Basic assumptions

  • Programmers like to program
  • Creators (artists, sound designers, etc) like to create
  • Programmers and Creators like to collaborate
  • Programmers and Creators like to show off
  • It's possible to make a game in 24 hours

12HourGC2011.JPG

24 hour Game Challenge 2012

Students will form small teams to build a game collaboratively in 24 consecutive hours. The teams will be competing against each other each building their own version of a game. The game concept will be revealed at 5:00 pm the day before Manifest. Each team needs to a have a team leader. Each team needs to have a freshman or first year transfer student to be eligible for prizes.

Specifics will be given to the teams at 5:00 pm on Thursday (the day before Manifest).

Rules

  1. Teams are no more than 5 people max
  2. Each team must have at least one freshman or transfer student as part of their team
  3. During the onsite build time (10:00 am to 5:00 pm) there must be at least two members of each team onsite and working or the team will be disqualified.
  4. Each team must have a designated Team Leader.
  5. All content must be developed by the team members. You may not use any unoriginal content. However, you may use previously built content (i.e., you can incorporate material created earlier as long as the people on the team are the sole creators).

FAQ

Q: How many machines can we work on?

A: As many as you need. However the department will only provide a maximum of two networked machines in the build challenge space. If you want to use more machines, you need to bring them. We encourage everyone on the teams to bring their own laptop to the event.


Q: Do we all have to work on site?

A: Not all of you do. However, at least two members of your team need to be onsite and working between 10:00 am and 5:00 pm for your team to stay qualified for the prizes.


Q: What technologies can we use?

A: There is no restriction on technology, as long as everything created is original (created by the team members).

Teams 2012

Game Challenge Sign up Sheet 2012

History

This annual event started in 2009. You can see the site from last year at 2011 Game Challenge Site

The Game

[TBA]

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This website will be updated as people are accepted into the challenge. Seniors get first priority. Not everyone who signs up will be accepted.