Critical Hit, IAM’s own Gaming Podcast!

Critical Hit: IAM’s one-and-only Gaming Podcast is LIVE

Episode #2 (Recorded 7/1/09)


Episode #3 (Recorded 7/7/09)


Once a week your hosts will bring you the best in gaming editorial, industry news and design talk with a healthy blend of humor, special guests, interviews and more!

Visit this very blog weekly to download the fresh show, and soon on iTunes as well!

Episode Two features special guest Anthony Sixto, who talks with us about 6 Days in Fallujah, Kodu, and our favorite features in video games.  Episode Three introduces IAM Faculty member Andrew Hicks, who brings to the table a discussion about games as storytellers, and how they SUCK at doing so!  Also in that episode John brings forth the question ‘Why do we have that ‘games as art’ talk? What’s the deal there?'”


Special thanks to Jason Geistweidt, Greg Jenke, Uriel Brajas, Anthony Sixto, Mindy Faber, Terrence Hannum and Jeff Meyers for the help in producing the show!  Contact the show at , leave a comment here, and let us know what you’d like to hear!  If you’d like to be a guest on the show, contact Joe for more information.

Thanks, and tell your friends!

Additional Information

Music for Episode 2:

  • “Proto Culture” by Del Tha Funkee Homo Sapien ft. Khaos Unique

Music for Episode 3:

  • “Don’t Let me Be Misunderstood” by Santa Esmerelda
  • “My Console” by Eiffel 65

Post Author: Joe Masaki

Put aside common sense, in order to make the impossible possible. That's my mantra. Hopefully my writing will be interesting and fun to read. I do try my very best! I live in Andersonville, and work in Second Life and at Columbia College Chicago as a student worker. Call me or contact me, anytime. I'm pretty open.

One thought on “Critical Hit, IAM’s own Gaming Podcast!

  • […] it to other games in the genre, seek out what went wrong, then write about it/talk about it on the Critical Hit podcast once a month.  I urge you to do the same and share the growth either here on the IAM blog, or on […]

Leave a Reply