History of Dynasty Warriors 6 (Empires)
Dynasty Warriors is a hack and slash game created by Omega Force and published by Koei. There are exactly 6 Dynasty Warriors installments out today and more are being released. The sequels of these games are well known to most gamers, throughout the US and overseas. My purpose for choosing Dynasty Warriors 6 Empires is simple. I just didn’t find it too interesting, just more repetitious if anything. It had it some great qualities, such as graphics and customization, but I just could not get into it as much as I would have wanted too.
Dynasty Warriors 6 Empires was released this year of May and is played on Playstation and Xbox 360. This series is much alike DW6 but with a level-up system for weapons has been implemented and requires players to have their weapons adjusted at a blacksmith. Besides adding more attacks, players can also adjust what skills and abilities a weapon can have based on what items the player has collected from battle. The Renbu gauge is no longer an element that requires the player to build up as they play. Rather, their Renbu level is now determined by the rank of their character’s weapons. Strategies are implemented in battle by holding L2 and pressing the color buttons on the right of the controller.
This installment of the game adds a few new alternatives allowing players to serve as a vassal to another lord, or play as a solo-officer of no party, as well as giving the usual choice of being a ruler. As usual, the goal of a leader is to conquer China, while the goal of an officer is to support your leader until he/she unites china. The goal of a solo-officer is find a worthy lord to serve, thus changing your character into an officer. While serving under a lord, the player is given orders to participate in battles, serve as messengers and can disagree with their leader’s decisions and offer alternatives instead. Officers, as well as those that choose to serve no party, can accept freelance missions from independent parties, during which they can form alliances with officers you perform service for. During battle, players have the option of betraying their liege and fight against their former sovereign to gain control of the land, or defecting to another force.
My Game Play
My first time encountering this game was exciting. The graphics were breath taking and the characters as well as the look of the game were very well defined. . What I liked the most was the customization of the characters. I could really personalize it, such as the hair type, skin color, eyes, lips, and gender. Even the character’s clothing and the attributes you give them, plus I get to choose their fighting style and wielded weapons. However, if I just wanted to go straight to the game play, I would simply just pick from the premade generals giving to me.
I never played any of the other Dynasty Warriors sequels but I’ve read and heard much talk about them. I did however experience the first factor of this game; it could be pretty tedious. I was too busy customizing my character and it takes me forever to customize anything in any game. I just kept on making character after character, because I was planning on using each one for each scenario of the game, and of course to see how each weapon worked in game play. That was not the only thing that made it tedious. When it came time to give the character’s abilities and attributes, there were so many and I honestly did not know what some of them meant. If that’s not time consuming, I really do not know what is.
After all the excitement of seeing the graphics and customizing my character, it was time for my game play and I was pretty annoyed by one tiny tweak in the animation for the characters. Their mouths didn’t follow the audio. Surely this could have been noticed and fixed quickly, but I guess they thought it wasn’t a big deal. The thing I really disliked the most about the game was its repetitive game play. For one I was a bit confused as to what I was supposed to do. There was things scattered everywhere on the screen, I honestly did not know where to start. Of course after a time of playing I figured most of it all out.
Before each battle, I must first meet with my war council to decide upon military and political policies for the kingdom; then it’s time for war! I must issue direct orders to each officer or general commands to officers on the field. Take the offensive, defend my ground, or have all officers rally for an ambush. Choose the officer’s attack force, entice captured soldiers to join me, or expel them from my kingdom. I had to clear the initial area of enemies, before being directed to an awaiting battle via a red flashing signal on the player map. I used normal and powerful attacks, tapping out combos to annihilate groups of foes, who all conveniently display a red heath bar above their heads. While most of the enemies willingly wait for me in other parts of the map, lieutenants and bosses will come out of the wood works to challenge me. I could count on both hands and feet the many times I’ve died fighting head bosses and their subordinates. I had to carefully set up my attacks to avoid being killed again, and I found that having a horse with me saves much health and charge time. Each horse has a special ability, for instance, mines can land an attack just by jumping and slamming back down to the ground, knocking out groups of nearby enemies approaching me, giving me more time to charge up for my special. This special attack is used only when the power meter is filled up and there are also different typess, depending on the fighting style or you could just buy them. This attack can be pretty effective depending on how well developed the character is. While playing I never knew I could have more than one special. Each special was the color buttons on the controller plus the left back button. It was pretty simple to use, once I knew what do. Achieving a mission and gaining power over a enemies base meant more gold, more allies and of course rank.
The developers of the Dynasty Warriors franchise suspected that their game would live up to its moniker. I suppose they were right, taking how some actually enjoy this game; I on the other hand, grew bored of it. I hated the fact that the game never auto saved and you know what happens when you don’t save your progress? Everything you work so hard on gets completely lost and that drove me nuts. Don’t get me wrong I like the fighting system setup and even the loading menu, which allows me to choose from a list of songs to listen to as I wait patiently for play. This game is quite successful for the most part and it has a great story behind it. I would consider playing this game once more to see if there is anything more interest I could find or more tweaks within it, but only if there is not another game in my reach.