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Blogging resource for the Interactive Arts and Media department @ Columbia College Chicago

Archive for August, 2009

Critical Hit Episode 7: What’s your Sunset?

Monday, August 31st, 2009

Critical Hit’s back in action!

 

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The ads for this game are everywhere.

The ads for this game are everywhere.

This week we tackle the issues! We discuss game design motives, and why asking a tech guy like John Carmack about his perfect sunset is a waste of time.  We discuss a recent article about the game Evony, and its impact on the world of online gaming.  We wrap it up by examining the boycott of XBLA hit game Shadow Complex by Anti-Orson Scott Card protesters.

I think this is a good goal for a designer.

I think this is a good goal for a designer.

Feel free to send in thoughts and topics to IAMCritHit@gmail.com

CORRECTION:  John mentions UGO.com as a gold farming site, which was errant.  UGO is a legitimate gaming site.  Please re-hear UGO as IGE.com , which is actually a gold farming site.  Critical Hit thanks you for your understanding.

DOUBLE CORRECTIIONL: I mention that the new World of Warcraft expansion was released, this was horribly wrong!  The expansion, “Cataclysm”, was ANNOUNCED.  Please do not call Game Stop asking for it, cause I work there.

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Call for IAM Proposals: Dis/Believer Exhibition

Monday, August 31st, 2009

The Department of Exhibition and Performance Spaces (DEPS) is seeking student proposals for an exhibition project.

EXHIBITION INFO

“Dis/Believer: Intersections of Science and Religion in Contemporary Art,” Glass Curtain Gallery, November 16 – February 13, 2010. This exhibition presents the work of national and international artists who address the reconciliation and/or conflict between science and religion in visual arts. The wide-ranging media includes painting/drawing, photography, site-specific installation, sculpture, video and multimedia work.

PROJECT

Interactive tool that can capture guest responses and create a virtual, online source for dialogue to exist beyond the exhibition. Exhibitions traditionally have comment books or even online guest books to record viewer responses, but we seek a tool that goes beyond convention and lives in the world of “new media,” and which encourages the audience to engage with the subject matter and with other viewers’ comments or questions.

PROPOSAL CRITERIA

1. Names and contact info for individual(s) on project

2. 250 word description of project

3. A detailed, visual mock-up

4. List of equipment and materials needed

5. At least one example of past work, which can be presented through a

link to portfolio site / external website, or digital documentation can be attached with email or enclosed cd or dvd.

DEADLINE FOR PROPOSALS

October 2, 2009.  Email proposals to deps@colum.edu, with subject line: “Dis/Believer IAM Proposal” or drop off at the Glass Curtain Gallery office suite, 1104 S. Wabash, 1st floor.

FINAL PROJECT

One project will be chosen for production. Project will need to be completed by November 6 for installation in exhibition. Student(s) will be expected to be available for any technical needs for the upkeep of the project for the duration of the exhibition. Student(s) will be credited in the exhibition and in the exhibition catalogue.

YOU EARN

Creative experience, professional project for portfolio, 7 weeks of exposure in professional gallery setting, $250 stipend for completion of project.

Development Interns at DOMANI studios

Friday, August 28th, 2009

Domani Studios is an award-winning interactive agency located in DUMBO Brooklyn. We have an A-team of producers, designers, and developers working in a collaborative, creative, and fresh studio environment. We are currently looking for energetic interns seeking solid experience working with the DS team on a variety of cutting-edge projects. You WILL be learning about the interactive agency world and getting your hands dirty on actual projects; you WILL NOT be making copies and getting coffee (except your own).

We are looking for:

  • Design Interns
  • Programming Interns (Flash and HTML)
  • Motion Graphics Interns

Ideal candidates are:

  • Compelled by interactive design, and passionate about a career in the industry
  • Inquisitive & motivated
  • Friendly & collaborative

Check us out here.

Feeling it?
Please drop us a line (with attachments or a link to your portfolio) atworkwithus@domanistudios.com and tell us a little bit about yourself. And please specify in the subject line if you’re applying as a Design, Motion Graphics, or Programming Intern.

CC Alumni Ryan Burke here: rburke@domanistudios.com

Internships in Graphic/New Media/Web Internships at The Movement

Wednesday, August 26th, 2009

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The Movement Worldwide, Inc. is a multimedia management and production company that is home to an evolving scene of talent.  Managing such artists as Million Dollar Mano (MIA’s tour DJ, DJed for GLC, Shawnna, Tyga, performed on Glow In The Dark Tour for Kanye West), Hollywood Holt(recently signed with Chocolate Industries, home of Lady Sovereign and Cool Kids), Mic Terror (URB next 100 artist), and Shala (formally of Universal Recording Group Qualo).  We are the leaders of this new exciting scene coming from Chicago and are looking to fill internship positions in the following areas:

Graphic Design:

Looking for Intermediate level graphic artists to design necessary promotional materials to promote album/mix-tape releases, concerts, events and merchandise for Movement artists.  The ideal intern will be able to mock up creative ideas for various initiatives and have a strong working knowledge of design programs such as Photoshop, Illustrator, Flash, etc.  Website maintenance (knowledge of html) is a plus, not a must. (Please include portfolio)

New Media/ Web Design:

The New Media/ Web Design intern will have a passion for watching and building online content and is interested in music, art and social trends. Ideal intern will have the skills to update and enhance existing website and have the ability to define and execute social media marketing campaigns.  Applicants are required to have access to a laptop and have an innate artistic ability.  Must have a strong working knowledge of HTML/CSS and social networking programs such as Facebook and Twitter.  The main focus of this internship is to help us maintain and promote our online content.

Event Coordinator:

The ideal candidate is a goal oriented individual with strong people and communication skills.  Experience in events management, hospitality, promotions, public relations, or other related fields highly recommended.  Must have an interest in nightlife, music and social environments.  Duties will include developing and managing event sponsorship, entertainment and promotion.

Business Development:

Intern will have an understanding of building relationships with brands and be the liaison between the Movement and the partnerships that have been established.  Professional communication and writing skills, a vision and ability to market and pitch new ideas to companies required.

Business Administration:

Seeking an administrative intern with excellent communication skills, outstanding organizational skills, a great attitude and the ability to handle multiple tasks.  Duties will include assisting executives/senior staff in general office duties such as filing, faxing and researching.  Solid Microsoft Office and Excel skills required.

Publicity:

We are looking for interns to assist with gaining exposure for our artists in print and online.  Duties include organizing press kits, drafting press releases and developing relationships with various media outlets.  Drafting/proofreading external communications along with conducting research and maintaining media lists may also be expected. Previous PR experience is required along with a strong written and verbal background.

All qualified candidates should have:

· Knowledge of the Movement artist roster

· Have a passion for music and life

· Strong organizational skills and attention to detail

· Independent self-starter with a strong work ethic

· Ability to take initiative and learn new skills on your own

· Access to a laptop

· Ability to work a minimum of 20 hours/week and receive college credit (non-paid)

He/ She must also possess the ability to work independently in a team environment to help achieve the overall goals of the company. The work environment will be fun and casual but also challenging and full of learning opportunities.

Internships Available: TV

Wednesday, August 26th, 2009

Overview of Company/Project:

Financial Straight Talk is a new 30-minute Television Program, Website, and Social Networking Sites that will provide insightful knowledge to financial investors.  It is hosted by Dee Mosier.

We anticipate the TV show airing in the first and second quarters of 2010.  This summer we finalized the Website and Blog.  Weekly videos are posted on the blog.  We invite candidates to view the following:  www.financialstraighttalk.com and www.deemosierblog.com.

We have two offices, one in Chicago and one in Northwest Indiana, about an hour outside of Chicago.  Interns would not necessarily have to be at either location, but work independently, checking in weekly.  All tapings, though, will be conducted in Northwest Indiana.

Applicant must have excellent speaking, writing, and computer skills; be detail-oriented, organized, and resourceful; and currently enrolled as an undergraduate Junior or Senior majoring in the subject areas indicated.

Candidates for Internship are requested to send a cover letter and resume to the following address:  info@financialstraighttalk.com.

These are the areas/majors we envision (but not limited to) that would assist with the television show and provide continuum for the website and social networking sites (extra detail is provided for some of the areas):

If chosen, the Candidates in the following areas will be assisting in the production of 26 shows for the 2010 series of Financial Straight Talk.  One or two of these shows will be produced in the studio during the 2009 fall semester.  Weekly videos for the blog will also be produced on an on-going basis near the Indiana office.

FILM/VIDEOWeekly video-taping, camera and sound experience beneficial

Directing

Documentary

Editing

For both “Producing” and “Post-Production,” Interns will work with our producers on the weekly videos and overall planning and production of 26 shows.

Producing

Post-Production

Screenwriting– Need about 3 Interns to help write scripts for half hour show in 2009 – 2010 with       Host

TELEVISION

Broadcast Journalism

Directing/Production

Effects/Post Production

Internet and Mobile Media

Writing/Producing

If you have any questions, please call me at (888) 452-1161.

Imelda A. Wojtkowski

Film Festival in India

Tuesday, August 25th, 2009

Is Travel in Your Future?

Become an International Film Festival
Delegate in November to India!
Must be ages 13-17!

Korea

Delegates in Giffoni, Italy. Photo courtesy of Matt Dinerstein.

Giffoni
Delegates in Seoul, Korea. Photo courtesy of Patricia Egipciaco.

Travel the World!
Youth selected will have the unique opportunity to travel as part of a youth delegation to the Golden Elephant Film Festival in Hyderabad, India.

Interviews will be held

September 2, 3pm-5pm!

Interested? Contact Kathleen Beckman at kidsfest@facets.org

773-281-9075 ext. 3037

The CICFF’s longstanding partnership with the Golden Elephant Festival gives kids ages 13 to 17 the chance to travel abroad AND participate in an international film festival jury.
For information on the International Film Festival Delegate Program CLICK HERE!

Golden Elephant Logo
For more information on the Golden Elephant Film Festival, visit their website at www.cfsindia.org
The International Youth Delegates program is supported by the Illinois Arts Council.
Facets Multi-Media, Inc.
1517 W. Fullerton Ave.
Chicago, Illinois 60614
773-281-9075

The Most Offensive Games Ever Made Pt. 1: Final Fantasy Tactics

Saturday, August 22nd, 2009

This series of posts is meant to show future game developers how to not write a story for a game by pointing out some of the most offensive titles ever made, some of which have been very commercially successful and what we as artists can do to ensure that we don’t make the same mistakes that other developers have made in the past.

For those of you who have been regular readers of this blog, It’s obvious what I think of the Gears of War series and the ideology behind it. For thsoe that need a bit of catching up, it contains some very strong National Socialist themes that I found incredibly disturbing.  So therefore, I need to find games that are even more repugnant than GoW 2 and bring them to light with the biggest elephant in the room being a game that I’m sure that many of you have adored. Final Fantasy Tactics.

The story of Final Fantasy Tactics revolves around a group of adventurers who realize that their church really worships demons. That’s not particularly offensive. But their chief religious figure is a man who performed miracles, was executed by an empire and was betrayed by one of his followers. Sound familiar? Oh, and he was a spy who sold information to the enemies of the empire and was possessed by a fallen angel.

Final Fantasy isn’t the first product of commercially available Japanese culture to propagate the idea that Christianity is really Satanic. There have been multiple anime series based upon the idea and the main villain of the Samurai Shodown series is Amakua Shiro, an actual historical figure who led a Christian peasant uprising on the Shimabara Peninsula during the 17th century, which eventually led to the persecution of Christians in the centuries to come. That still does not justify the extreme amount of blasphemy since Japan was never Christianized, their culture was never destroyed by the church and they never had to deal with control of their internal politics by the church, unlike all of Europe, making Japanese anti-Christian sentiment more similar to the practice of, “The Burning of the Jew” over in Mexico, Greece and Spain during Good Friday rather than any real attempt to protect Japanese culture.

Looking at another Japanese game, Xenosaga, that has prominent religious themes, in this case Jewish ones that happens to criticizes organize religion but never denigrates the spirituality of practitioners of religious faith. Yes, Xenogears had many of the same themes as FFT, but it’s spiritual successor came across as far more sensitive to the interests of its audience. (I could go on all day about how Xenosaga is a great series, in so many ways, but that’s a topic for another day.)

That’s not to say that I didn’t enjoy Final Fantasy Tactics or that I’m one of those ultra-Liberal PC types that promotes censorship and stifles ideas, but if I were still a Christian then I’d probably have some serious issues with this game much as my brother did. And that brings us to the next issue, how to handle the topic of religion in a medieval setting.

It’s natural to dislike the medieval church. They were corrupt to the core, destroyed numerous indigenous religions (oftentimes by erasing all records of the faith of newly conquered territories), and launched multiple crusades and inquisitions to increase their own power at the cost of human life. These were all despicable actions and even the vast majority of Christians today object to these actions. There should be certain guidelines how to construct  religion for fantasy settings:

1. Attack the church, not the faith. The average believer is not a bad person and the real issue is concentrated power, not the fact that people want to believe in a god/gods.

2. Make the church polytheistic. The fewer similarities between a corrupt medieval church and Christianity, the better.

3. Depict sympathetic members of the clergy. Maybe make the villain a bad seed within the church but show the institution as force for good if the right people run it. Maybe give the player the option to help a good clergyman usurp power.

4. Don’t glorify crusaders. Coming across as too sensitive to the church and creating sympathetic Templar and paladin classes is usually not a good idea since East Orthodox Christians as well as Jews, Pagans and Muslims won’t take kindly to the idea of warriors dressed like the crusaders of old fighting a holy war in the name of good. When you take into account the sheer amount of atrocities committed by the crusaders, the whole “noble paladin” archetype comes across as being as a very poor choice to use for a character. Don’t create a paladin. And if you do, don’t put them on the warpath.

5. This is not a place to “warn” or “educate” people. I don’t care how trendy it is to hate on spirituality today. Don’t go out of your way to tell people how fake you believe God to be. It will not only annoy the vast majority of your audience, but it’s preachier than a Hideo Kojima game based on Paths of Glory. The Fable series is notorious for this, and as much as I like those games, don’t go down that path since most gamers will take exception to it. You’re not enlightening them, you’re just irritating them.

Coming Next: BMX XXX and why you should never make a game like that.

Critical Bits 1: Greg and Joe sound the same.

Saturday, August 22nd, 2009

Critical Bits Minisode GET!

Joe Locastro and Greg Smith wax on a little video game music talk!

 

Download me!

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Whos the knuckleheads? WE ARE THE KNUCKLEHEADS!

Who's the knuckleheads? WE ARE THE KNUCKLEHEADS!

With a bit of a stunted cast we have a bit of a stunted show!  We’re all gearing up for the school year, getting our last minute kicks out of the way, so Greg and I decided to do a minisode to keep the spirit alive!  So, welcome to Critical Bits.

Greg and I have a deep passion for game music, we listen to it quite a lot.  For this Bit we decided to share some of our favorite in-game songs and soundtracks, as well as game songs we just liked in general.  Game music has always been integral to design in my mind, so listen in and maybe you’ll hear a song you like!  Give that game a try!

Also, here’s a link to a YouTube playlist I made with some more great game music in it.

The most ballin’ VGM I could think of…a few months ago.

Let us know what you think, click the jump for a full list of songs we reference!

PS: My “Shadow of the Colossus” song is called Revived Power ~ Battle With The Colossus, not Silence ~ Battle With The Colossus.  My mistake.  ALSO, I couldn’t get an MP3 of the original theme from Cheetahmen 2, so here’s a link to the YouTube video I reference!

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INternships at Facets Film & Video

Thursday, August 20th, 2009

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Facets New Media (Social Networking) Internship

Facets is looking for a rockstar who lives and breathes the social media world and has a solid understanding of all-things social networking: blogs, networks, microblogging, wikis/collaborative software, podcasts – you name it.

Web Postion @ Doejo

Wednesday, August 19th, 2009

* Hand code CSS from design mockup
* Hand code tidy-valid HTML from design mockup
* Work with Photoshop/Illustrator
* Work with Flash (optional)
* Work with JavaScript (optional)
* Understands Object Oriented coding principles (optional)
* Understands the relationship between XML and contemporary web
applications (optional)
* Is familiar with AJAX technology
* Can write PHP/Ruby on Rails or some other server side language
according to OOP (optional)

contact: Philip Tadros     phil@doejo.com