Original article can be found here.
As it turns out, Apple is unsure how to handle the influx of iPhone applications, most of which are games (or decidedly game-like). The article says that, to date, over 500 millions(!) applications have been downloaded from the app store. That is a very large number.
In a way, it’s almost counter-intuitive to what our readings have been lately. Almost every week, we read an article by someone who thinks that the future of games (even the future of humans) lies within this emergent virtual media. However, the sales charts prove otherwise. It does not seem as though most people want to live in new virtual spaces, they just want to be less bored. There were still children last Christmas who didn’t find Wiis under their trees.
The article goes on to talk about Apple’s possible plans for the iPhone’s gaming future, but they don’t seem very sure. Does it really matter to them at this point, anyways? I think there’s definitely an audience for iPhone games that are more engaging, with better graphics, gameplay, story, etc. Also, since the iPhone is much simpler to program for, it’s likely that the business sector will head that way too. If one had the tendency to over-react, they might talk about this being the end of console/PC gaming, but I do not believe that is the case. It’s really just opening up the gaming world to non-gamers, which will likely be good for everyone, especially those of us who want to make a living from this.