Since it’s inception, the world of video games has long been perceived as being misogynistic culture, catering exclusively to males. Aided by games centered around overly muscular and masculine characters like Duke Nukem, this perception pervades in our society and even in the gaming community. This image has been shifting in recent years as the […]
Video games, barring the most simple early games, have, in general, had some element of persistence. High scores on arcade machines, all-important save files on cartridge games, and save files on memory cards shared between friends, video games’ persistent elements involve some kind of data retention. Modern video games use multiple forms of saved data […]
10 years Final Paper_BC Here is the final paper!