Posts Categorized: Course

Half Life 3

Posted by & filed under Game Culture Class, Game Journal.

So, Guacamelee is being pretty awesome. The game play is slowing evolving in terms of affordances.  In my last session, the player is granted the abilities to turn into a chicken via Pollo Power, which grants them the affordance run through smaller areas where a man could not fit. The player was also granted some [...]

Game Journal: Dungeon Defenders pt. 2

Posted by & filed under Game Culture Class, Game Journal.

Further gameplay of Dungeon Defenders allowed me the chance to critically breakdown the game mechanics and Semiotics employed in game. The towers that the player builds cannot be moved after placement. On the overview map of the level, all the player’s towers are represented by symbolic look-alikes of the towers he has placed. The player [...]