After viewing and going over different videos from there were some that seemed to have a similar view to them. The two Interactive Medias that I choose to both compare and contrast are Loss of Grasp as well as to be or not to be mouchette. These two offer both a sense of transmodernism, […]

Response: Piercing the Spectacle

Laurel’s misconception of what entertainment is, what purpose it serves, and the role of art in daily life has driven her point straight into the ground. This essay argues that purchasing and playing video games is a mindless consumerist act and a way to escape thought in general. It also states that video games can’t […]