Aliens vs Predator Prologue
February 9th, 2010 by Sess1onAliens is one of my favorite films. So when I heard they were reinventing the Aliens vs Predator series (the first one came out in 1999 with another sequel in 2001) I was excited because I feel the universe of both movies are fantastic and some great games could be created based around them. The original was made by the same game company doing the new one making the outlook of the game even better. Once the first screenshots were shown I knew the game would be worth playing. The game incorporates marines, aliens, and predators. All classes have the same single player story but from a different perspective based on each class.
Recently the demo was released and I got a chance to play. I’m a PC gamer so my experience is based on my system and from what I see the game is going to be really fun to play. The demo includes deathmatch with one map and the option to be each class so at first it seems like the demo would get boring quick. But after playing what seems to be a simplistic deathmatch map the game is actually fun to play from three entirely different types of hunters. You can play three rounds in a row and each one will be different based on the class you pick. Each one is a different experience and that keeps the replay up a lot in the game.
For the most part the game is well done. The demo only includes support for DX9 graphics when the full game can run DX11 but the game still is visually breathtaking. The atmosphere is some of the best I have enjoyed since the first three Silent Hill games. When I play as Marines I feel like I’m one of the Marines in Aliens. Playing as the Marine gives an intense and at times scary multiplayer experience. With only a flashlight and the motion tracker from Aliens the Marine is on edge a lot. The map in the demo is mostly dark and aliens and predators can easily hide and wait for the best opportunity to attack. Aliens are also fun to play as you can see better and climb on walls and ceilings. Predators have three vision modes – normal, alien, and human, along with various predator weapons. Throwing all classes into one place makes multiplayer fun because it is a different type of fun depending on the class. Art direction and sound design are incredible as well.
Though the game is not without its downside. The balance seems a little off at times. The marines are a little overpowered by the aliens and predators. A grab feature is something that might need tweaking. Either predators or aliens can use this if close enough to another player. It is not the easiest to get but if you do it’s a one hit kill. Combat is something that needs some time to get adjusted to. But eventually you get the skill down playing becomes a lot more enjoyable. The animation is somewhat sluggish but I will wait until the full game to see how it is then.
Overall, the demo gives me a good impression of what the full game will play like. Only one game mode and map was in the demo but just that was fun. More game modes and options show multiplayer will be something worth playing more than a few times. The single player campaign and story will also be an element worth looking forward to. Playing from different point of views will be a great time and a good way to experience the whole story. From the demo and all the media released about the game I can rest assured that the makers have all aspects well-planned and contribute to an incredible reinvention of two of the most influential and important film universes (the new Alien vs Predator movies are excluded) in our culture.

















