NeatherRealm – Associate Software Engineer (Intern), UI

Posted by & filed under Internship Opportunities, Internships & Jobs, Job Opportunities, Uncategorized.

SUMMARY OF POSITION:
NetherRealm Studios seeks an Intern Software Engineer to work on UI for the highly successful Injustice: Gods Among Us for Mobile. The Intern Software Engineer will work closely with artists and designers to add exciting new features to the game.  Injustice continues to be a very popular game on mobile devices and we need a hardworking and talented individual to continue to help us support it. This is a tremendous opportunity to take ownership of large system in a top tier game.  Tasks will include setting up challenge data, creating new screens and game modes, adding new characters, maintaining UI code across the game, and fixing bugs prior to release updates.
JOB QUALIFICATION STANDARDS:
Work Experience
A minimum of 1 year game industry or related programming experience.  Experience implementing UI in either a college course or a professional setting.

 
Education, Professional Training, Technical Training or Certification
B.S. in computer science, computer engineering or other relevant field.

 

 

Knowledge/Skills
Excellent C++ mastery and skills.  The ability to write highly efficient and optimized code.

 

Perforce Version Control experience

 

Flash and Actionscript 3.0 experience is a huge plus.

 

Mobile experience is a plus

 

Unreal engine experience, specifically, unrealscript, is a plus

 
Other Requirements
Must be a self-starter and able to take on work and run with it.

 

Interested in developing quality UI

 

Must be able to work closely with designers, artists, and programmers to develop compelling technology that enables innovative game systems and features.

 

If interested, please send your resume and portfolio link to Laura Daniels, External Relations Coordinator for the IAM department at LDaniels@colum.edu

Associate Intern Software Engineer – WMS

Posted by & filed under Uncategorized.

Job Summary: Assist with supporting the application and middleware software development of casino gaming applications.  The assignment lasts for a defined period of time not to exceed 6 months.  

 

Essential Job Functions:

 

  • Assist with feature development, tool development, and development environment support.

 

  • With guidance contribute to extending tools for development, deployment, analysis, and automation.

 

  • Contribute to player feature implementation.

 

  • Post and contribute to design and code reviews.

 

  • Assist with creating unit tests and improve test automation.

Qualifications:   

Education:   Must be a current student enrolled in a Bachelor’s or Master’s program.

Experience:    Previous internship or project related experience preferred.  Must be 21 years or older.

Knowledge, Skills, & Abilities:

 

  • C++, Java

 

  • Web tech: PHP, HTML, CSS, JS

 

  • Familiarity with a variety of scripting languages: Python, Lua, shell

 

  • Tools: git, CVS, Jenkins, static analysis, Perforce

 

  • Debugging: gdb, ddd, Visual Studio

 

  • Linux server administration and configuration management (CentOS)

 

  • Command line tools, package management / yum

 

  • Experience working with virtual machines, VMWare

 

  • Experience working with databases, MySQL

 

  • Strong written and verbal communication skills

 

  • Eagerness to learn and integrate new technologies

 
Physical Requirements:   Position will be required to spend extended periods of time working on a computer.

 

Work Conditions:   May require weekend and evening hours

The physical demands and work environment characteristics described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

 

WMS is a gaming company.  Any of our employees may be required to obtain a gaming license within one or all of the gaming jurisdictions that WMS conducts business.  If you are requested by WMS to obtain a gaming license, your continued employment with WMS may be contingent on your ability to obtain that gaming license.

 

If interested, please apply at: https://careers.peopleclick.com/careerscp/client_wmsgaming/college/gateway.do?functionName=viewFromLink&jobPostId=6442&localeCode=en-us

 

Please also inform Laura Daniels, External Relations Coordinator for the Interactive Arts and Media Department, of your application at ldaniels@colum.edu

Associate Intern – Production Artist – WMS

Posted by & filed under Uncategorized.

Job Summary: Responsible for assisting both Art and Engineering functions under the direction of the Studio Lead Producer.  Assignment lasts for a defined period of time not to exceed 6 months.

 

Essential Job Functions:

 

 

  • Under close direction of the Lead Producer and Art/Engineering Leads, assist both art and engineering staff with technical review, preparation, documentation, submittal, file revision management/change control and ultimate final storage of art files on company network.

 

  • Ensure art assets can be easily integrated into a game without sacrificing either the overall artistic vision or exceeding the technical limits of the chosen platform.

 

  • Setting up and maintaining the art production workflow and files.

 

  • Support content pipeline and tools users.

 

 

 

 

Qualifications: Must be at least 21 years old.

 

Education: Must be enrolled in a Bachelors or Masters program

 

Experience: Class work or previous internship applying art file preparation for implementation into video games preferred.

 

Knowledge, Skills & Abilities:

 

  • Proficiency in Unity

 

  • Proficiency in Photoshop, After Effects and MS Office software.

 

  • Working knowledge of ActionScript 3.0 preferred.

 

  • Communicate in a clear, positive and professional manner with Art and Engineering staff.

 

  • Excellent organizational skills.

 

  • Demonstrate dedication, adaptability and accountability in own work.

 

  • Ability to think creatively to resolve technical challenges and limitations.

 

  • Displays a strong knowledge, understanding and interest in video game development, casino gaming.

 

 
Physical Requirements:  Office environment. Heavy use of computer equipment.

 

Work Conditions: May require weekend and evening hours.

 

The physical demands and work environment characteristics described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

 

Note: This job description should not be interpreted as all-inclusive; it is intended to identify major responsibilities and requirements of the job.  The incumbent may be requested to perform other job-related tasks and responsibilities than those stated above.

 

WMS is a gaming company.  Any of our employees may be required to obtain a gaming license within one or all of the gaming jurisdictions that WMS conducts business.  If you are requested by WMS to obtain a gaming license, your continued employment with WMS may be contingent on your ability to obtain that gaming license.

 

If you are interested, please apply at:  https://careers.peopleclick.com/careerscp/client_wmsgaming/college/gateway.do?functionName=viewFromLink&jobPostId=6444&localeCode=en-us

 

Also, please inform Laura Daniels of your application at ldaniels@colum.edu